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Toasterland

Summary

"Toasterland" is the name of a fictional kingdom that Nova is supposed to rule over. It is part of the "Nova" series universe, and as a result it is governed by video game logic. It is a post-scarcity society, taking advantage of video game mechanics in order to create automated or semi-automated farms, as in Minecraft. Because of this, there is a large amount of focus on expressing yourself and just creating things, whether it be art, buildings, gadgets or whatever.

History

Nova was given Toasterland as a quest reward of sorts, and she developed it up into the state it is now, starting from a tiny village. She created farms to gather resources and made sure everyone can get what they need. Gradually it grew into a place people would want to live.

Landscape

Toasterland has a very diverse set of biomes, which tend to be pretty small. A town could easily have two or more biomes in it.

Technology

Power is primarily generated through roller coasters that abuse physics flaws that actually allow perpetual motion machines to exist specifically in the form of corkscrews in roller coasters. Some sorts of devices don't even seem to need power in the first place.

Buildings are very easy to construct. They can be placed down block-by-block Minecraft-style, but they can be made very quickly with devices named "puzzle build kits" that give you a random polyomino of a specific material that you can place down quickly in order to get another polyomino out of the device.

Smartphones have seeming infinite range and don't need signal to work, and will work fine with phones in other universes. You can very easily do calls or messages across worlds or across the multiverse with Toasterland smartphones.

Tools

There are some tools that are in common use, mostly related to construction

Vehicles

There are a variety of vehicles that have been invented, that have some sort of weird gimmick that make them awkward in one way or another

Exports

Toasterland primarily exports wood, precious minerals, and fruits of all kinds. The extremely fertile land really helps with agriculture, as the only requirement seems to be that the plant gets enough light. Minerals keep appearing to be mined again after being extracted. The plentiful and easily-obtainable resources contribute to Toasterland being a post-scarcity world.

"Furniture fight"

The national sport of Toasterland is named Furniture Fight (also called RHDE, which stands for Rampart: Home Decoration Edition), and it involves two teams trying to decorate a house to be better than the other team's, cycling between the following phases with their own time limits:

  1. Each team gets an amount of play currency proportional to how big their house is - considering only rooms that have walls on all sides.
  2. "Decorate" phase, where you buy/arrange furniture and quickly decorate the house.
  3. Each house is scored at this point.
  4. "Battle" phase where you can attempt to blow holes in the opponent's house with toy missile silos whose missiles damage only house walls. If you can get into the opponent's house (perhaps by breaking open their door with a missile) it's legal to steal furniture.
  5. "Rebuilding" phase where you use a puzzle build kit to make repairs to your house and/or expand it.

Each house accumulates score each round and the game goes on for a specific number of rounds before the team with the most points wins at the end.